Difference between revisions of "Mobile Development"
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===Language=== | ===Language=== | ||
* What programming languages are supported natively by the device? | * What programming languages are supported natively by the device? | ||
− | + | * What language suits what you want to do best? | |
− | * What language suits what you want to do best? | + | * Do you need a combination of languages for collaborative tasks? |
<br /> | <br /> | ||
+ | |||
===Form factor=== | ===Form factor=== | ||
* Most platforms/OSes run on multiple devices, some more than others | * Most platforms/OSes run on multiple devices, some more than others |
Revision as of 17:09, 12 October 2019
Contents
Device Considerations
Platform
Will you be developing for multiple platforms?
- Android
- iOS
- Windows 10 Mobile
- Blackberry 10
- Firefox OS
- Sailfish OS
- Tizen
- Ubuntu Touch
- CynaogenOS
Hardware
- Depending on the device, the specifications of hardware can be very different
- Some devices may not have certain components
- Vintage of components, such as processors and busses will make a difference to the chosen route
Language
- What programming languages are supported natively by the device?
- What language suits what you want to do best?
- Do you need a combination of languages for collaborative tasks?
Form factor
- Most platforms/OSes run on multiple devices, some more than others
- Can your application be utilisedon all form factors regardless of screen/size?
Frameworks
Native Application Frameworks
Hybrid Frameworks